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KEYMACRO is a complete and easy to use tool for opening, editing, comparing and formatting source code, replacing macros, generating cross-references between sources, as well as outputting to a variety of formats. It is a useful tool for Java and C developers, but also offers a broad range of features for other programming languages.
KEYMACRO is licensed as freeware under the GNU General Public License and can be used without charge for any private or commercial project.
FEATURES
Easy to use
Fully customizable (Preference dialogs)
Full Unicode support, including Unicode keystrokes and the ability to open multi-byte encodings such as UTF-8
Support for multiple languages
Unicode character properties
Tabbed workspaces
Editor macros
Code snippet and multi-line snippets
Validation
Call a custom function on any position in your code
Newlines
Auto indenting
Line spacing
Indent (dedent) current line
HTML HTML tags and attributes are handled correctly
Convert color codes to hex, RGB or HTML
Built-in toolbar (plus code completion)
More than 150 file types can be opened
Handles open source projects

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Project name:
GStreamer Meta-Tiny

Project purpose:
Encapsulation of GStreamer meta-objects.

Project home page:

Discussed here:
on the xine list, the gstreamer-devel list

Target platforms:
various.

C++ libraries used:
GObject, Gtk# (MRO-based), GStreamer-sharp, gst-plugins-base,
gst-plugins-good

Keywords:
GStreamer, GObject, Gst, Gtk, Gst.

GStreamer is a powerful library designed to construct graphs of media-handling components. The applications it supports range from simple Ogg/Vorbis playback, audio/video streaming to complex audio (mixing) and video (non-linear editing) processing.
Applications can take advantage of advances in codec and filter technology transparently. Developers can add new codecs and filters by writing a simple plugin with a clean, generic interface.

In the main GStreamer source directory (as of release 1.12.6), you will find gst-plugins-base and gst-plugins-good containing plugin classes for different components. You can view the source code at These plugin classes are not compiled with the library. To use a plugin it must be linked to the library, which is done by the configure script (with the –with-plugindir option). In order for the plugins to work, they must implement a new mechanism to handle metadata of a media object. There are three mechanisms to work with:

A class inheriting GstElement. The class needs to implement:
get-static-pixbuf, get-static-image, get-raw-pixbuf, get-raw-image, get-opts-pixbuf, get-opts-image, get-opts-raw-pixbuf and get-opts-raw-image.
These functions can be called on the toplevel media object.

A QObject. The class needs to implement:
new, get-static-pixbuf, get-static-image, get-raw-pixbuf, get-raw-image, get-opts-pixbuf, get

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